#include <iostream>
#include <fstream>
#include "matrix.h"
#include "mesh_traits.h"
#include "mesh2.h"
#include "trianglemesh.h"
using namespace std ;

int main()
{
	//TriMesh< > triMesh ;
	TriMeshVertex <double> * childPointer = NULL;
	Vertex<double> * basePointer = NULL ;

	basePointer = childPointer;
//	childPointer = basePointer ;
	Mesh<MeshTraits<double> > mesh; 
	TriMesh<TriMeshTraits<double> > TriMesh; 

	
	return 0;
}
